Keith Beltramini
Keith Beltramini
Lead Lighting Artist at Bethesda Game Studios
VA, United States

With 17 of experience in high-end game development and cinematic production, my core competencies lie in lighting, rendering, team mentorship, pipeline building, team leadership, and environment modeling. At Bethesda Game Studios, my focus is on bringing fantastical worlds to life, ensuring they resonate with our audience's imaginations. My work is driven by a passion for creating immersive experiences that align with the studio's vision, and I pride myself on contributing to a culture of innovation and artistic excellence.

In my current role, I've had the privilege of leading the lighting department for the renowned titles "The Elder Scrolls VI", "STARFIELD" in 2023 and "STARFIELD: Shattered Space" in 2024. In addition to leading the team, I also serve as the Principal Lighting Artist, helping define the visual quality bar, lighting direction, workflows, and technical standards for the department. My responsibilities include guiding artists through complex lighting scenarios that support narrative, gameplay readability, and worldbuilding, while also remaining hands-on in the creation of visually compelling content.

This role continues to strengthen both my leadership and artistic skills, allowing me to mentor artists, build scalable pipelines, partner across disciplines, and help deliver lighting that supports the emotional tone, atmosphere, and visual identity of each project.

Resume PDF

Skills

Art DirectionCompositingLook DevelopmentRenderingEnvironment ModelingHard Surface ModelingLightingTexturingLeadershipColor GradingPBR WorkflowMentorshipReal-Time RenderingCross-Discipline Collaboration

Software proficiency

3ds Max
3ds Max
V-Ray
V-Ray
Nuke
Nuke
Substance 3D Painter
Substance 3D Painter
Mari
Mari
ZBrush
ZBrush
TopoGun
TopoGun
Blackmagic Design Fusion
Blackmagic Design Fusion
3DCoat
3DCoat
Megascans
Megascans
Maya
Maya
Photoshop
Photoshop
After Effects
After Effects
GrowFX
GrowFX
RailClone
RailClone
Marvelous Designer
Marvelous Designer
RizomUV
RizomUV
World Machine
World Machine
SpeedTree
SpeedTree
Forest Pack
Forest Pack

Reel

Productions

    • Video Game
      Starfield : Shattered Space
    • Year
      2024
    • Role
      Lead Lighting Artist
    • Company
      Bethesda Game Studios
    • Video Game
      Starfield
    • Year
      2023
    • Role
      Lead Lighting Artist
    • Company
      Bethesda Game Studios
    • TV Production
      Love, Death, + Robots : S2
    • Year
      2021
    • Role
      Senior Lead Artist
    • Company
      Blur Studio
    • TV Production
      Love, Death + Robots
    • Year
      2019
    • Role
      Lead Scene Assembler
    • Company
      Blur Studio
    • Video Game
      FarCry 5
    • Year
      2018
    • Role
      Lead Scene Assembler
    • Company
      Blur Studio
    • Video Game
      Halo Wars 2 - Awakening the Nightmare
    • Year
      2017
    • Role
      Lead Scene Assembler
    • Company
      Blur Studio
    • Commercial / Advertisement
      Titanfall 2 - "Become One"
    • Year
      2016
    • Role
      Scene Assembler
    • Company
      Blur Studio
    • Video Game
      Destiny 2
    • Year
      2017
    • Role
      Scene Assembler
    • Company
      Blur Studio

Experience

  • Lead Lighting Artist at Bethesda Game Studios
    Rockville, United States of America
    October 2020 - Present

  • Senior Lead Artist at Blur Studio
    Los Angeles, United States of America
    June 2016 - October 2020

  • Lead Modeler | Lead Lighter at Pixomondo
    Los Angeles, United States of America
    June 2015 - June 2016

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